Task Cards: Five Alternative Uses

I’m not sure when I first learned about task cards, it was sometime after college, but I am a big fan. They are a great way to save paper, add variety, and even assess student learning without it feeling like a test or a quiz. There are a variety of ways to use task cards and I’ve tried many of them. Sometimes I’ll

hang/place task cards around the room, give students recording sheets and clipboards, and have them wander the room and complete the tasks as they find them (also known as student scoot). Sometimes I’ll give each student a card, have them complete the card, and pass it to the next student (also known as card scoot). I’ve also placed task cards and recording sheets in centers and allowed students to complete them there. Since my students typically sit in groups, I’ll often give each group a set of cards and allow them to chat as they grab cards, complete them, toss them back in the pile, and grab another card. All of these methods are great, but sometimes you just want to do something a little different. Back in July I shared with you alternative uses for sort cards. Today, I’d like to share with you five alternative uses for task cards. In no particular order, here are some of the more unique ways my students and I have used task cards.

Bounce It In

To play this game, you’ll need a set of task cards, ten plastic drinking cups, and a ping pong ball for each group. On the inside lip of each cup write a number 1-10 with a marker. Each group should set their cups up like bowling pins, with the number 1 cup in front and a line of numbers 7-10 in back. Set the task cards face down in a pile on the opposite end of the table from the cups. Students take turns turning over a task card and completing the task. Correctly completing the task is worth five points and the chance to bounce the ball into the cups. If the ball lands in a cup, the number on the cup becomes bonus points for that student. The student with the most points at the end is the winner.

Jenga–Two Ways

About a year ago, I shared with you an out-of-the-box idea for using Jenga to practice building sentences. In response to that post, another teacher told me how she uses Jenga with task cards in her class. She numbers the Jenga blocks 1-24 (or however many task cards you usually have in a given set).

Students then play Jenga as normal, but when they push/pull out a block, they attempt to complete the corresponding task before placing the block on the top of the stack. If successful, the student earns two points. Students continue to remove and replace pieces, completing tasks and earning points. If the tower falls before the time is up, that student receives negative five points, and the game is restarted. The student with the most points at the end of the playing time is the winner.

The second creative use of Jenga is a game I like to call Tower Building. Divide students into teams (2-4 per team) and issue each team a set of Jenga or other building blocks. Team members take turns choosing a task card and attempting to complete it. If successful, the student gains two points for his/her team and the opportunity to add a block to the team’s tower. If a tower falls over, the team must restart their build. At the end of the game, the team with the highest tower earns ten additional points. The team with the most blocks in their tower earns ten additional points. The team with the most points (correct tasks plus any bonuses) wins the competition.

Grid Conquest

Two weeks ago I shared with you about Grid Conquest, a fun game inspired by Blokus. This is a great way to use task cards! The game board and some dry erase markers are the only supplies you need in addition to your task cards. The game board is a free download from below the picture in this post and I’m willing to bet you have more than a couple dry erase markers

in your classroom already. You can get all the details in the original post, but the short version is this: student takes and completes a task card, successful students color in a square on the board that is adjacent to a square he/she has already claimed. When all the task cards have been completed, or no students can claim any more squares, students add up the numbers in their claimed squares to determine their final scores. The student with the highest score wins.

Four In A Row

It’s been nearly two years since I first introduced my Context Clues Four In a Row game, and it’s a concept I’ve used to practice quite a few skills since. Four in a Row is also an excellent alternative use for task cards because once again all you need is your task cards, the game board (free download below the picture), and some dry erase markers. Played like

Connect Four, students must successfully complete a task card before making a mark on the game board. The first student to make four marks in a row is the winner.

Baseball Review

This particular idea takes a bit of work on the teacher’s part, but it’s a great way to review a lot of material. Take all of the sort/task cards from the time period you want to review (preparation for summative semester/year exams is a great time for this) and divide them by difficulty into four piles. The

easiest pile becomes your single questions, the most difficult pile your homerun questions, and the two in between are double and triple questions. Designate “bases” in your classroom (place to stand or desk to sit in) and divide your class into two teams. Team one sends a player up to bat who then tells you what type of question he/she would like to answer. If correct, the student moves to the appropriate base. If incorrect, the team receives a strike and the next player comes up to bat. Once a player is on base, he/she advances the appropriate number of bases as each subsequent player gets questions correct. Play continues until the team receives three strikes and then the other team is up to bat. If a particular type of question (single, double, triple, homerun) runs out, you can choose to either shuffle and restart them or state that no more questions of that type may be attempted (forcing students to try more difficult questions). This could also be an excellent icebreaker alternative for the first day/week of school. You could make your own questions with the previous grade’s standards, or ask the previous grade’s teacher for copies of their task cards and/or homework activities.

Now you know some of the more creative uses for task cards I’ve tried out in my classroom. I can assure you there have been other uses attempted that weren’t quite as successful, but it’s only by trying things that we can discover new favorite activities. What are some out-of-the-box uses for task cards you’ve found? Happy teaching, everyone!